Our own data, from ranked matches above 7500 MMR.

Raio Lunar
Canaliza um raio de energia lunar em um inimigo, atordoando-o brevemente.

Órbita Lunar
Cria 4 glaives que rodeiam Luna em um raio de 225 unidades de distância. Qualquer unidade inimiga que colidir com uma glaive sofrerá parte do dano de ataque de Luna.

Glaives Lunares
Fortalece as suas glaives, fazendo com que os seus ataques rebatam em unidades inimigas próximas. Causa menos dano a cada rebatida.

Bênção Lunar
Concede dano de ataque para heróis aliados próximos em até 1200 unidades de distância, com o dobro do valor de ataque adicional para Luna. Durante a noite, a bênção é global, e Luna também é abençoada com visão noturna.

Eclipse
Atinge inimigos aleatórios próximos com o nível atual de Raio Lunar . Os raios não causam atordoamento e um mesmo alvo só pode ser atingido um número máximo de vezes. Também transforma o dia em noite brevemente.
Professional league matches from OpenDota, since patch 7.33
Patch
Position
Tournaments
Minimum matches
With the item at the end of the match
| # | Player | W x L | Last | |||
|---|---|---|---|---|---|---|
| 1 | Trinity | 46 | 36 x 10 | 78.3% | 65.5% | 03/21/2024 |
| 2 | dx | 17 | 15 x 2 | 88.2% | 61.9% | 05/22/2024 |
| 3 | Pure | 40 | 29 x 11 | 72.5% | 61.6% | 10/03/2026 |
| 4 | Хёма Чигири 10 место | 76 | 50 x 26 | 65.8% | 60.6% | 10/11/2025 |
| 5 | gotthejuice | 17 | 13 x 4 | 76.5% | 58.4% | 11/19/2024 |
| 6 | WoE | 29 | 20 x 9 | 69.0% | 58.4% | 10/06/2026 |
| 7 | мясо | 182 | 109 x 73 | 59.9% | 58.2% | 08/13/2025 |
| 8 | lvory.Karma.Idiot | 26 | 18 x 8 | 69.2% | 58.0% | 07/14/2025 |
| 9 | Munkushi~ | 54 | 34 x 20 | 63.0% | 57.8% | 01/29/2026 |
| 10 | remedy. | 16 | 12 x 4 | 75.0% | 57.7% | 06/16/2024 |
| 11 | Ulnit | 39 | 25 x 14 | 64.1% | 57.4% | 07/01/2026 |
| 12 | skiter | 39 | 25 x 14 | 64.1% | 57.4% | 08/03/2026 |
| 13 | v1olent– | 27 | 18 x 9 | 66.7% | 57.2% | 09/08/2026 |
| 14 | Day | 29 | 19 x 10 | 65.5% | 57.0% | 01/09/2024 |
| 15 | Kismet | 22 | 15 x 7 | 68.2% | 57.0% | 04/18/2026 |
| 16 | Infinity | 17 | 12 x 5 | 70.6% | 56.7% | 11/24/2023 |
| 17 | Hlillo- | 33 | 21 x 12 | 63.6% | 56.6% | 09/29/2025 |
| 18 | Monet | 35 | 22 x 13 | 62.9% | 56.4% | 01/30/2026 |
| 19 | Keyleth | 53 | 32 x 21 | 60.4% | 56.2% | 09/29/2025 |
| 20 | Lukas | 21 | 14 x 7 | 66.7% | 56.2% | 04/02/2025 |
| 21 | swap LIKES :3 | 23 | 15 x 8 | 65.2% | 56.0% | 11/04/2024 |
| 22 | Bedbug | 125 | 72 x 53 | 57.6% | 55.9% | 10/20/2025 |
| 23 | NV.WaifuWarrior | 41 | 25 x 16 | 61.0% | 55.9% | 05/12/2024 |
| 24 | CDR | 43 | 26 x 17 | 60.5% | 55.8% | 05/01/2025 |
| 25 | shigetsu | 18 | 12 x 6 | 66.7% | 55.7% | 05/29/2026 |
Adjusted pulls the win rate of players with few matches toward the hero's average in these filters (50.8%): 14 wins in 16 does not beat 92 in 134. Position is estimated from gold per minute within the team.
The whole catalog (real match analysis, by hero, position and patch) opens with the subscription.
See plans
1
2
3
4
5
6
7
8
9
10
12
13
14
15
18Starting items
87%
80%
54%
40%
36%
31%
24%
11%Core, in the order it usually comes out
min 1499%
min 1797%
min 2368%
min 2373%
min 2557%
min 2564%Situational
min 6100%
min 1093%
min 2368%
min 3029%
min 3230%
min 3530%
min 3529%
min 3329%
min 1923%
min 3223%
min 2517%
min 2414%The numbers come from the top of the ladder. What they do not say is whether the build holds up in the games played here. Your answer is what adjusts that.
Advantage in points over Luna's usual win rate: negative means trouble. World data comes first (STRATZ and OpenDota); our high-MMR matches take over once the sample is big enough.
OpenDota, public ranked matches from the last 7 days
Win rate
50.5%
442,037 matches
Pick rate
11.4%
of matches include the hero
Pro scene
4 picks and 2 bans
75.0% win rate when picked

