Our own data, from ranked matches above 7500 MMR.

Debilitar
Causa dano a cada segundo e reduz o alcance de uso e dano de ataque total do inimigo.

Drenagem Cerebral
Alimenta-se da energia vital de uma unidade inimiga, curando Bane e causando dano.

Pesadelo
Faz com que um herói inimigo ou aliado durma. Unidades adormecidas andam na direção escolhida pelo Bane e despertam quando atacadas — caso o alvo seja atacado diretamente, o Pesadelo passa para a unidade agressora. O Bane pode atacar e causar dano a unidades adormecidas pelo Pesadelo livremente. Pode ser colocada em uso alternativo para manter o alvo parado.

Aperto do Demônio
CANALIZADA — Agarra uma unidade inimiga, desativando-a e causando dano gigantesco com o tempo, enquanto rouba mana a cada 0.5 segundos com base no máximo de mana da unidade.

Nightmare End
Ends all ongoing Nightmares.

Icor de Nyctasha
Sempre que um herói morre sob efeito do Bane, recebe um acúmulo de Terror pelo resto da partida, que reduz a resistência estática contra novos efeitos do Bane.
Professional league matches from OpenDota, since patch 7.33
Patch
Position
Tournaments
Minimum matches
With the item at the end of the match
| # | Player | W x L | Last | |||
|---|---|---|---|---|---|---|
| 1 | . | 103 | 75 x 28 | 72.8% | 67.7% | 10/22/2025 |
| 2 | Kataomi` | 66 | 48 x 18 | 72.7% | 65.8% | 09/30/2026 |
| 3 | Geremaya | 57 | 41 x 16 | 71.9% | 64.7% | 08/05/2025 |
| 4 | Whitemon | 52 | 37 x 15 | 71.2% | 63.8% | 09/30/2026 |
| 5 | Miposhka | 26 | 20 x 6 | 76.9% | 63.2% | 08/21/2025 |
| 6 | медовик | 180 | 117 x 63 | 65.0% | 63.1% | 10/12/2025 |
| 7 | . | 52 | 36 x 16 | 69.2% | 62.8% | 10/20/2025 |
| 8 | Riddys | 23 | 17 x 6 | 73.9% | 61.5% | 09/30/2026 |
| 9 | Varizh | 15 | 12 x 3 | 80.0% | 61.3% | 09/12/2026 |
| 10 | Panda | 22 | 16 x 6 | 72.7% | 60.9% | 08/08/2026 |
| 11 | Xakoda | 24 | 17 x 7 | 70.8% | 60.5% | 06/28/2026 |
| 12 | KG_Zayac | 26 | 18 x 8 | 69.2% | 60.2% | 09/08/2026 |
| 13 | aik | 30 | 20 x 10 | 66.7% | 59.6% | 09/13/2026 |
| 14 | Okoni | 17 | 12 x 5 | 70.6% | 59.2% | 09/19/2024 |
| 15 | Fishman | 41 | 26 x 15 | 63.4% | 58.9% | 09/23/2026 |
| 16 | skem | 31 | 20 x 11 | 64.5% | 58.8% | 07/10/2026 |
| 17 | schizophrenic_дід | 43 | 27 x 16 | 62.8% | 58.7% | 12/01/2023 |
| 18 | kasane | 16 | 11 x 5 | 68.8% | 58.5% | 06/21/2026 |
| 19 | SIlver | 35 | 22 x 13 | 62.9% | 58.3% | 10/08/2025 |
| 20 | Kidaro | 18 | 12 x 6 | 66.7% | 58.2% | 09/04/2026 |
| 21 | Decade | 19 | 12 x 7 | 63.2% | 57.2% | 12/04/2023 |
| 22 | RESPECT | 16 | 10 x 6 | 62.5% | 56.7% | 09/08/2026 |
| 23 | Save- | 16 | 10 x 6 | 62.5% | 56.7% | 08/05/2026 |
| 24 | bondik | 15 | 9 x 6 | 60.0% | 55.9% | 10/02/2025 |
| 25 | Till The End | 15 | 9 x 6 | 60.0% | 55.9% | 09/06/2026 |
Adjusted pulls the win rate of players with few matches toward the hero's average in these filters (54.4%): 14 wins in 16 does not beat 92 in 134. Position is estimated from gold per minute within the team.
The whole catalog (real match analysis, by hero, position and patch) opens with the subscription.
See plans
1
2
3
4
5
6
7
8
9
10
12
13
14
15
18Starting items
97%
96%
89%
67%
66%
57%
45%
27%Core, in the order it usually comes out
min 2150%
min 3135%
min 3244%Situational
min 1238%
min 2212%
min 299%The numbers come from the top of the ladder. What they do not say is whether the build holds up in the games played here. Your answer is what adjusts that.
Advantage in points over Bane's usual win rate: negative means trouble. World data comes first (STRATZ and OpenDota); our high-MMR matches take over once the sample is big enough.
OpenDota, public ranked matches from the last 7 days
Win rate
48.7%
131,394 matches
Pick rate
3.4%
of matches include the hero
Pro scene
14 picks and 13 bans
50.0% win rate when picked

